Users will be able to control the kayak using standard input devices such as a keyboard, game controller, or VR motion controllers, providing a responsive and engaging experience.
Realistic physics and controls will be implemented to mimic the handling of a real kayak, allowing users to master paddling techniques.
The 3D kayak model and Unreal Engine project will be optimized for cross-platform use, ensuring accessibility for a wide range of users, including PC, console, and VR users.